Configuration
The configuration is located in /plugins/FarmLimiter/config.yml
. In this page are listed the sections of the configuration, with the default values and information about each option.
If you want to see the full default configuration, click the button below.
Check interval
check-interval: 180
Farm Limiter periodically runs a cleanup task that checks mob farms and eventually removes exceeding entities, based on the rules. check-interval
sets the interval in seconds of that periodic task.
Broadcast message
broadcast:
enable: true
message: '&6[FarmLimiter]&e Removed {amount} entities.'
minimum: 1
require-permission: false
Every time the periodic cleanup task terminates, Farm Limiter broadcasts a message in chat informing how many entities have been removed. You can configure if the message is enabled (enable
), the message itself (message
), and the minimum amount of removed entities to broadcast the message (minimum
). If require-permission
is set to true, the message will be displayed only to players with the permission farmlimiter.receive-broadcast
.
Rules
rules:
# Generic rule to limit groups of any mob type (except villagers) to 50.
- entities: ALL
exclude: villager
worlds: ALL
distance: 3
max-amount: 50
# Rule for passive mobs farms, limiting the amount of mobs to 25.
- entities: pig, cow, sheep, chicken
worlds: ALL
distance: 5
max-amount: 25
# Rule for spawner grinders, limiting dense groups of hosting mobs to 10.
- entities: zombie, skeleton, spider, cave spider
worlds: ALL
distance: 1
max-amount: 10
Rules control how mob farms (or groups of entities, in general) should be limited and how many entities to remove. FarmLimiter tries to find groups of nearby entities (based on the distance between them) and eventually removes exceeding entities from group that are too big.
The rules
section contains a list of YAML objects, where each object is a single rule.
Each rule has the following options:
Option | Value type | Description |
---|---|---|
entities |
string | List of entity types to check, separated by a comma. Open
Note: the rule is applied separately for each specified entity type, even if multiple types are listed. Entities of different types are not grouped together even if near. |
exclude |
string | List of entity types to exclude from the rule (useful if using ALL in the entities option). This option has higher priority than entity types listed in entities . |
worlds |
string | List of worlds where the rule is active, separated by a comma.
|
distance |
number | Distance used to determine if two or more entities should be considered part of the same group. Note: |
max-amount |
number | Maximum amount allowed of entities in each group found by this rule, exceeding ones will be removed.
For example, tamed mobs will always have priority over untamed mobs (regardless of other criteria), so untamed mobs will be removed first. If two mobs are both tamed or both untamed, the one with a saddle will have priority over the one without it, and so on. |
exclude-tamed (optional) |
boolean | Sets if tamed entities should be excluded or not, overriding the global value in |
exclude-nametagged (optional) |
boolean | Sets if entities with a nametag should be excluded or not, overriding the global value in |
Group separately
group-separately:
mythic-mobs: false
If you enable this option, MythicMobs will not be grouped with normal entities.
Instead, they will have their own type, based on their internal name, and you will have to explicitly add them to rules (in entities
or exclude
).
The format is MythicMobs:<internal name>
. You can use MythicMobs:ALL
to apply a rule to all MythicMobs types (different types of MythicMobs will not be grouped together, as with normal entities).
Example (the rule would apply to creepers and to all MythicMobs except SkeletonKing):
rules:
- entities: MythicMobs:ALL, creeper
exclude: MythicMobs:SkeletonKing
...
Extra
extra:
portal-spawn-rate: '100%'
exclude-tamed: true
exclude-nametagged: false
Option | Value type | Description |
---|---|---|
portal-spawn-rate |
number | Reduces the spawn rate of mobs from nether portals, by keeping only a percentage of mobs spawned in this way (others will be removed). If set to 100% the spawn rate is not changed, if set to 0% mobs will not spawn from portals. |
exclude-tamed |
boolean | If enabled, prevents tamed entities from being removed. They will still count towards the limit in groups. Individual rules can override this value. |
exclude-nametagged |
boolean | If enabled, prevents entities with a nametag from being removed. They will still count towards the limit in groups. Individual rules can override this value. |